On Endless Roads
Version On Endless Roads v0.4 + Life On The Farm Update Part II - Tier II-III + City LifeHTML

On Endless Roads

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Well, not an RPG anymore. Possibilities available when they were necessary disappear when they are in the way of the story progression, so you only have to find what to click to follow the next event and continue the story. It's not being passive (or falsely active) that upsets me, it's being forced to take the way that has been decided for me, and not by me. This game would better announce what it is: a VN and nothing else. Trying to look like an RPG won't make it better.
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He should probably have written the slow path before the fast one, opening further corruption in further updates. Now, I'm not so sure the game will develop harmoniously... Signs of it are: no time system, no options to see the money you earn, no relation system. I said it, it is turning into a VN rather than an RPG.
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The game is slowly turning into a VN, leaving the semi-open world behind (not all initial choices being available after some days). It tells the player that the decisions chosen will affect the story, but when you take a conservative decision, the reply often is a WIP notice. So there is in fact no real freedom of decisions as of now... maybe later, maybe. If not, the direction is clearly oriented to being a cheater, a liar, then a model, then an erotic actress, then a porn actress, and we all can guess where it goes. I'm not in the dev's shoes, but I guess writing a simple day-to-day life or even a patient, slow corruption path will not excite the dev and he will probably abandon the game much before an honest way exists.
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esses jogos são legais oq eu acho ruim é q os personagem sempre muda .. pq não pode ser a mesma pessoa
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Not much to see yet, only the very beginning (intro + Day 1). Let's call it a much too early release. Despite the game this earliness, the Hungarian author looks serious and eager to leave enough choices to call the game a semi-open world. Unfortunately, no clock/day parts system so far (quite the standard for such life sims), so the player can't really plan actions and transitions are quite brutal. I hope the dev is reflecting on implementing it soon. Most of the themes named in the tags are not implemented yet, he is probably talking about his inspirations for further developments. Wait and see along the updates.

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